FLIGHT SIMULATOR · iPHONE

Next gen
flight sim

A flight simulator for iPhone, built around the details of real flying. Fly solo or with friends, bring the cockpit to life and look back at every flight.No ads.

MR Flight cockpit view on approach to the runway at Vesivehmaa
VESIVEHMAA, FINLANDEFLA / RWY 07
IN-GAME FOOTAGE

30 SECONDS IN MR FLIGHT

See it. Hear it. Fly it.

Engine start, takeoff, night flying and a sunset landing. Actual simulator footage with sound and music.

Actual simulator footage. Music: Clear Skies by Scott Buckley, CC BY 4.0.

THE FLYING EXPERIENCE

From startup
to shutdown.

MR Flight brings the details of flying together: preparing the cockpit, starting the engine, feeling the aircraft respond to the air around it and bringing it back to the apron. The aim is a simulator that behaves and sounds as close to the real aircraft as possible.

Fly a complete session or practise a particular manoeuvre. It is built for pilots, student pilots and anyone who wants to learn how a light aircraft flies.

01 / THE FLIGHT MODEL

Extremely realistic
flight model.

The Cessna 152 is currently the only aircraft in MR Flight. Its flight model is built to reproduce the aircraft’s handling as closely as possible. It calculates aerodynamic forces continuously, using the airflow at the wings and tail, the aircraft’s configuration and the engine’s output.

Aircraft handling and ground contact

The aircraft

Pitch, power and airspeed

Lift and drag change with airspeed, angle of attack and flap position. Thrust changes with power, speed and air density. A change in power affects climb, speed and the airflow reaching the tail.

Control coordination

Aileron input also produces adverse yaw. Sideslip, propeller effects and airflow over the tail influence yaw and roll, so rudder coordination matters during turns, slow flight and crosswind approaches.

Trim and flaps

Elevator trim changes the aircraft’s pitch balance. Flaps move gradually and affect lift, drag and pitch, so changing the landing configuration calls for adjustments to power and controls.

Slow flight and stalls

Each wing can stall differently. Uneven flow separation can cause a wing to drop and the aircraft to begin rotating. Separation and reattachment develop over time, while disturbed airflow also changes the tail’s control authority.

Ground effect

Induced drag reduces close to the ground. This affects how the aircraft behaves just above the runway during takeoff and the landing flare.

Taxi, takeoff and touchdown

The nosewheel and main wheels have separate ground contacts and loads. Nosewheel steering, individual wheel brakes and tyre grip determine how the aircraft turns and slows down. Touchdown transfers the load onto the landing gear.

Wind, gusts and weather

Wind and weather

Wind with height

Wind is calculated at the aircraft’s position and changes with height above the ground. Headwinds, tailwinds and crosswinds affect your ground track and the corrections needed on approach.

Gusts across the aircraft

Gusts vary over time and distance. The wings and tail sample the airflow at different points, so a gust can affect pitch, roll and yaw as well as airspeed.

Mechanical turbulence

Near the ground, the model uses the surrounding forest to estimate wind shelter and disturbed air on its downwind side. These effects depend on wind direction, distance from the trees and height above them.

Thermals on sunny days

Sun-warmed ground can produce rising air, with sinking air around it. Surface type, sunshine and soil moisture affect the modelled thermals. The rising air changes over time and drifts with the wind.

Airflow over terrain

The shape of the ground changes the local airflow. The model estimates how wind is deflected over the terrain, including upward and downward movement near slopes.

Conditions you can repeat

Choose the wind and weather for your session. A retry keeps the same weather sequence, so you can try an approach again in the same conditions, or choose a new gust sequence for a different flight.

Flight-model notes

The Cessna 152 is the handling target. The model has not been validated against the individual OH-CIP aircraft, and aircraft-specific spin entry and recovery remain unvalidated.

02 / COCKPIT SYSTEMS

Fully clickable
cockpit.

Start with the engine off. The apron start gives you a cold and dark aircraft. Prepare the engine, set the controls and bring the cockpit to life. Fuel, ignition, electrical power and engine temperature affect starting and running.

Cessna 152 parked on the apron in MR Flight, with the engine stopped and electrics off
Parked on the apron with the engine and electrics off. Desktop simulator capture.
Explore the cockpit systems

Priming, mixture and ignition

Priming changes the fuel available for starting. Mixture and ignition affect combustion, engine power and rough running.

Battery, starter and alternator

The starter draws power from the battery. Battery charge, electrical loads and alternator output affect the electrical system as the engine starts and runs.

Engine and flight instruments

Oil pressure, oil temperature and vacuum respond to engine conditions. Gyro instruments depend on their power supply, so the panel reflects the state of the systems behind it. Tap an instrument for a close-up and adjust the altimeter setting with its knob.

Fuel and carburettor heat

Fuel is tracked through the tank supply and carburettor. Mixture and carburettor heat change the conditions in which the engine runs, with corresponding changes in performance.

COM radios and weather reports

Tune COM1 or COM2, swap active and standby frequencies and choose which radio to transmit on. Hear simulated Vesivehmaa weather on 135.250 MHz, based on your flight’s wind, temperature, dew point and QNH.

Runway and position calls

Use preset calls for taxiing, takeoff, downwind, base, final and runway vacated. In multiplayer, hear other pilots’ calls when your radio is tuned to the same frequency. Calls use recorded speech, not live microphone chat.

03 / WEATHER AND CLOUDS

Your weather.
Your flight.

Start with Clear morning or choose another weather preset directly in Flight setup. Adjust the wind, date, time and atmosphere, then fly beneath, through and above volumetric cloud layers.

From clear skies to overcast

Choose a clear sky, a few clouds, scattered or broken cloud cover, or an overcast layer. Cloud shape follows the selected cover.

Height and depth

Set the cloud base and layer thickness. Clouds occupy a volume in the world, so the view changes as you approach and fly through them.

Light through the day

Sunlight and sky light shape the clouds as the time of day changes, from a bright daytime sky to evening light.

Wind and gusts

Set wind direction, speed and gusts. Practise in calm air or add a crosswind to your next approach.

Pressure and temperature

Set QNH, temperature and dew point in custom weather. Pressure and temperature affect air density, aircraft performance and the altimeter.

Prepare before you fly

Choose your start on the map. Open the aircraft card and its Weights tab to set fuel before departure, or select Final to begin on approach.

04 / SOUND AND MOTION

Hear the aircraft
as it changes.

The sound follows the flight. Engine speed and roughness, airflow, flap movement and contact with the ground each contribute their own cues.

Engine and airflow

Hear the starter turn and the engine catch. The engine note changes with RPM and running conditions, while wind noise responds to airspeed and sideslip.

Flaps and ground contact

The flap motor and airflow around the flaps have separate sounds. On the ground, surface roughness and wheel loading shape the rumble and touchdown.

Movement in the cockpit

Acceleration, turbulence, engine vibration and buffet move your viewpoint. Haptic feedback adds cues from aircraft loads, rough ground and impacts.

05 / FLIGHT REVIEW

Your flight.
From every angle.

Save a session to My flights and explore it in 3D. Follow the aircraft or move the camera, pause and scrub through the flight. Open the report to compare altitude, airspeed and runway alignment.

3D playback
Follow your flight path, change the playback speed and inspect your approach from another angle.
Flight path and phases
Trace the flight from above and find the part you want to examine.
Altitude and airspeed
Follow how they changed through the approach, flare and the rest of the flight.
Landing position
Check where you touched down relative to the threshold and centreline, along with your vertical speed at touchdown.
Saved sessions
Keep flights for later and share the recorded flight data.
MR Flight 3D playback with a flight path above Vesivehmaa, flap markers, flight data and a playback timeline
3D review with example flight data. Desktop simulator capture.

View the flight report and charts

06 / MULTIPLAYER

Fly together.
From wherever you are.

Online and local multiplayer are included in MR Flight 1.0.5. Fly the Cessna 152 together at Vesivehmaa, with shared flight conditions and radio calls. No account is required.

A blue and a red Cessna 152 flying close together, with the Vesivehmaa landscape softly out of focus behind them

Online rooms for up to four

Choose your aircraft registration, join a named room or create your own. The room list shows the pilots, wind and time of day. Set up your flight before joining the other aircraft.

Local multiplayer over Wi-Fi

Flying together in the same place? Open Multiplayer and choose Local to host or join a flight on the same Wi-Fi network.

Keep in touch by radio

Use the radio menu to send preset position and runway calls. Your selected aircraft registration identifies your calls to the other pilots.

07 / PLANNED FEATURES

What’s next

These features are planned for future versions. They are not included yet, and release dates have not been set.

Explore the roadmap

Seaplane flying

Take off from water, practise water landings and explore by seaplane.

Flight School

Guided lessons with instructor narration, from aircraft handling to approaches and landings. Training is not available in version 1.0.5.

Skydiving flights

Fly skydivers to jump altitude, then return to the airfield for the next load.

AI flying traffic

Extend the current ground traffic with aircraft that take off, fly circuits and land.

Alaska map

Explore a new flying area in Alaska.

Maule M7

A new aircraft to fly and get to know.

What would you like to see next? Share your idea on the Wishlist.

08 / VESIVEHMAA AIRFIELD

EFLA.
Vesivehmaa, Finland.

Lahti-Vesivehmaa is a general aviation airfield in southern Finland, surrounded by forest. Its two intersecting runways sit at an airfield elevation of 502 ft (153 m) above mean sea level.

Closer aerial view of both runways and the surrounding forest at Vesivehmaa in MR Flight
EFLA / LAHTI–VESIVEHMAA · SIMULATOR CAPTURE

07 / 25 · LONGER RUNWAY

Runway 07 / 25

The main asphalt runway is 1,199 m long and 30 m wide. Displaced thresholds leave 1,043 m available for landing on runway 07 and 1,139 m on runway 25.

18 / 36 · SHORTER RUNWAY

Runway 18 / 36

The shorter cross-runway is 550 m long and 23 m wide, with asphalt and grass surfaces. Forest beyond both ends puts trees in the approach and departure paths. The short landing distance leaves less room to correct excess speed or a long flare.

Airfield data: Fintraffic AIP (checked 26 Oct 2026); runway 18 / 36 width: Lentopaikat.fi. Simplified illustrations, not an airfield chart.

BEFORE YOU FLY

Common
questions.

What is MR Flight Simulator?

MR Flight Simulator is a flight simulator for iPhone by MERaC Oy. Fly the Cessna 152 at Vesivehmaa, Finland, with a clickable cockpit, custom weather, online and local multiplayer, and saved flights with 3D review. No account or ads.

Which aircraft and maps are included?

App Store version 1.0.5 includes the Cessna 152 and Vesivehmaa (EFLA), Finland. The Alaska map, Maule M7 and Flight School are planned for future updates and are not included yet.

Which devices does MR Flight support?

MR Flight is designed for iPhone in landscape orientation. It requires iOS 17 or later and an A12 Bionic chip or later. See the App Store listing for device compatibility.

How do I control the aircraft?

Use the on-screen flight controls and swipe the outside view to look around. Throttle, mixture, trim and flaps are controlled on screen. No external controller is required.

Can I fly without an internet connection?

Yes. Single Player flights at Vesivehmaa and saved-flight review work offline after installation. Online multiplayer needs an internet connection. Local multiplayer uses the same Wi-Fi network. This website, support email and feedback forms also need internet access.

How do I start my first flight?

Choose Single Player to open Flight setup at Vesivehmaa with the Cessna 152. Select a starting point on the map and choose a weather preset or custom conditions. Clear morning is the default. Runway starts with the engine running; Apron starts with the engine off. Tap Start flight when ready.

Can I fly with friends?

Yes. Open Multiplayer to join a named online room or create your own, for up to four pilots. Choose Local to host or join over the same Wi-Fi network. Online flying requires an internet connection; no account is required.

Where can I find the controls and engine-start help?

Use the Quick Guide for your first flight, or open the question mark in the pause menu for full-screen illustrated help. The apron start also offers engine-start assistance. You can choose Runway or Final to begin with the engine running.

Which languages are available?

The simulator interface and these support pages are in English.

How much does MR Flight cost?

MR Flight costs €0.99 as a one-time purchase on the App Store. Prices may vary by region. Cessna 152, Vesivehmaa, online and local multiplayer, custom weather and flight review are included. No subscription, trial or ads. Optional paid maps and aircraft are planned for future updates; they are not available to buy in this release.

Do I need flight experience?

No. Pilots, student pilots and newcomers are all welcome. The aircraft is designed to respond realistically, so flying it well takes practice. You can start with an approach or work through a flight from engine startup. The Quick Guide and full-screen illustrated help explain the controls.

Where can I report a bug?

Use the Report a bug form and briefly describe what went wrong.

Where can I suggest a feature?

Visit the Wishlist to send us your idea or vote for a listed feature. Messages are private. When several people ask for the same feature, we can publish it as a separate idea for voting.

How can I get support?

Visit Support for first-flight help and common problems, or email markus@mrflight.app. Tell us what happened. Your iPhone model, iOS version and app version can help us work out the problem.

GET MR FLIGHT

MR Flight for iPhone

€0.99

Available now on the App Store.

One-time purchase. Prices may vary by region. No subscription or trial.

Download on the App Store

MR Flight Simulator for iPhone

Suggest a feature or vote on ideas.